- SWGEmu - Actualizaciones *SWGEmu*

Ver el tema anterior Ver el tema siguiente Ir abajo

- SWGEmu - Actualizaciones *SWGEmu*

Mensaje  UraNuS el 22/6/2008, 16:33

UpDates SWGEmu
*Actualizaciones realizadas en el servidor SWGEmu... (En Inlges)

Del...
Dia -8- del mes -10- del -2007-
Hasta...
Dia -31- del mes -12- del -2009-

--------------------------------------------------------------------------------

Updates 12/31/08
End of Year Update

Back to Top

--------------------------------------------------------------------------------
Updates 12/25/08
The Christmas Announcement

Back to Top

--------------------------------------------------------------------------------
Updates 12/24/08
[added] Active Area Framework
[added] Active Area Badge Framework (not yet implemented)
[added] Active Area Stress Test (Something interesting is going on near the center fountain in Theed)
[fixed] You no longer attempt to attack your own mount
[fixed] Looting messages
[Added] Traps! It's about time from Scout love (Thanks MrTopas?)
[Added] /Maskscent and /Conceal (Thanks MrTopas?)
[Fixed] Heal self while targeting a dead creature
[Added] Surprise! (for creatures)
[added] Anakis' slightly modified forage and medical forage patch
[fixed] XP caps work properly now
[fixed] You can now tell a trainer "no"
[Fixed] Powerboost effect is now applied and removed gradually.
[Fixed] Powerboost will no longer say it is already active when it isn't.
[Fixed] Powerboost duration is now calculated based on Meditate skill mod.
[Fixed] Powerboost HAM bonus is now calculated using the base mind pool.
[Fixed] Powerboost buff is now removed upon death.
[Fixed] Powerboost buff removal will no longer occur when the duration is up after you have cloned.
[Fixed] Meditate state is now removed properly upon incap and death.
[Fixed] @setWeather will no longer crash the server if no weather ID is specified.
[Fixed] @rez'd players now begin regenerating HAM.
Thanks for the patch Anakis!
[Added] Lok NPC Skills. (Thanks again Kaigeos)
[Fixed] Broken Bazaars. (Thanks Saromus)
[ToDo?] Still one more Bazaar to fix.
[fixed] TC fixes
[fixed] players unable to be buffed due to overt bug
*players already effected by this bug may have to go neutral and back, not sure though
[added] exp for lairs
[added] @scaleXP scales experience in multiples of whole numbers where 1 is normal
[fixed] some cleanup of the xp formula
[Added] @getTargetLocation (Same thing as @getLocation just for the targeted object
[Fixed] "/way" so just typing /way makes a waypoint too, and doesn't return null
[added] experience gaining for most actions
[added] spending experience (and credits) to gain skills
[added] consider levels
[fixed] Ticket Collectors and other assorted spawns not showing up in the correct location. Possibly fixes other weird inventory related issues as well.
[Added] Endor Creature Skills.
[Added] Dathomir NPC Skills.
[Added] Dantooine NPCs skills.
[Fixed] City NPC Names.
[Fixed] Wind Direction can now transition between N and NW (Anakis)
[Fixed] Meditation state now clears when ending (Anakis)
[Fixed] Meditation Proper Ham regen, wound (Primary/secondary) heal, based on skill (Anakis)
[Added] Meditate DOT and Wound heal spam (Anakis)
[Fixed] You can no longer meditate when Dizzy (Anakis)
(Misc Fixes From Anakis)
[fixed] Starting wind direction is now random.
[fixed] Weather change events are now removed from queue when weather is disabled.
[added] Randomized weather on all planets.
[added] @disableWeather to set sunny weather and disable further weather changes for that planet.
[added] @enableWeather to turn randomized weather back on for that planet.
[added] isServerLoading() to ZoneServerImplementation?.
[fixed] @setWeather now updates all players on the planet with the new weather.
[Added] @warpAreaToWP
Warps all players in a set radius to a specific waypoint
[Added] Corellian NPCs Skills/Weapons
[fixed] code cleaning and bugfixes item storage
[fixed] tc fixes
[added] @setHeight [number]. Sets the creatureObjects height
[added] @setSpeed [speed] [acceleraton] [default 0/1]. Sets the players speed. To reset it to default, do @setSpeed 0 0 1, otherwise you don't need the 3rd argument.
[fixed] @freezePlayer now freezes the player correctly.
[fixed] @freezePlayer now unfreezes the player correctly.
[in progress] working on the CREO6 baseline, trying to get the range numbers to show correctly beside MOB's. Might be buggy until fixed.
[fixed] Item Storage method optimizing (isContainer)

TC REV #1066

Back to Top

--------------------------------------------------------------------------------
Updates 12/12/08
[fixed] another item storage fix
[fixed] Items picked up are not showing up in inventory
[fixed] Small Code Cleanup
[fixed] mood bug
[Added] @freezePlayer [name]
[Added] @unfreezePlayer [name] (optional)
[Added] @changeTemplate. CSR Only command.
[fixed] Misc Creature/lua probs.
[added] Item storage and dropping
[added] CSR commands: @whoDroppedThis
[added] CSR commands: @poofObject
[added] CSR commands: @openInventory
[fixed] updateOtherFriendLists should work now (update online status of friends on your list)
[updated] Command @buff
[Updated] Completed rest of NPC/Creature Faction updates.
[Fixed] Some NPC Names
[Updated] ALl NPCs Names.
[Updated] Imperial/Rebel Weapons/Skills.
[fixed] Clothing not having the correct type
[fixed] Cleaned up LD bug fix
[fixed] Memory leaks
[Added] More Imperial NPcs
[Added] Quickheal
[Added] Mindheal [Enabled]Combat Medic
[Added] COB sys msg
[Added] Dance/Music Buff msg
[Added] Cannot Heal/Cure/Revive/etc in PRONE
[Fixed] Warcry2-coneDelays
[Fixed] Corellia NPC Names
[Updated] NPCs Factions
[Added] More Imperial NPcs
[fixed] TC fixes
[fixed] player memory leak
[fixed] buff ham bugs

TC REV #1028

Back to Top

--------------------------------------------------------------------------------
Updates 12/8/08
[fixed] customization strings
[Added] Tatooine Creature Skills.
[Added] Stress Test Faction NPCs/Skills.
[Changed] @help now launchs www.swgemu.com/support in your default browser.
[Changed] @commands now does what @help used to do.
[Added] Starting Location Selection!
Note: new players now start on a blank terrain and are requested to select a starting location upon logging in. If the window disappears, relog or type @requestStartingLocations.
[Added] Customer Service: Knowledgebase. Pulls articles from the DB.
[Added] Customer Service: Tickets. Pulls tickets from the DB.
[Added] Started the addition of the bug reporting from within the client, also In-game harassment reporting.
[Fixed] fixed most of the zoning packets that we were not responding to, thus creating random client issues (like no connection to customer service server message)
[Fixed] misc other things that I cant remember.
[Added] Dantooine Creature Skills.
[Updated] Misc Creature/NPC Names.
[Added] Naboo Creature Skills.
[Added] Rori Creature Skills.
[Added] Rori Creature Skills.
[Updated] Corellia Creature Skills.
[Updated] NPC Names
Still need to work out randomname (stfName) stuff.
[Updated] All Creature Names.
[Added] Talus Creature Kills.
[Added] Dathomir Creature Kills.
[Added] Yavin 4 Creature Kills.


TC REV #998

Back to Top

--------------------------------------------------------------------------------
Updates 12/05/08
Bi-Weekly Update 12/05/08

Back to Top

--------------------------------------------------------------------------------
Updates 12/5/08
Dont forget about the Stress Test Tomorrow at 6PM EST!
Visit the Announcement for details

Back to Top

--------------------------------------------------------------------------------
Updates 12/04/08
Examiner.com SWGEmu Article

Back to Top

--------------------------------------------------------------------------------
Updates 12/01/08
Crunchgear Dev Chat

Back to Top

--------------------------------------------------------------------------------
Updates 11/29/08
[Added] Endor Creatures/Skills (Thanks again Kaigeos!)
[Updated] Misc Luas
[Updated] Crafting scripts structure
[Updated] Crafting: Reworked slots
[Updated] Crafting: Customization should mostly work
[Updated] Bazaar: Turned them all on (Thanks Saromus!)
[Updated] Things I cant remember, but should be awesome in some form
[Fixed] Coronet Crash (and other ones from trainers that werent found yet


TC REV #930

Back to Top

--------------------------------------------------------------------------------
Updates 11/24/08
[Forums] IRC Java Client

Back to Top

--------------------------------------------------------------------------------
Updates 11/18/08
[STRESS TEST] December 6th, 2008

Back to Top

--------------------------------------------------------------------------------
Updates 11/17/08
Bi-Weekly Update 11/17/08

Back to Top

--------------------------------------------------------------------------------
Updates 11/15/08
SWGEmu DevChat 11/15/08

Back to Top

--------------------------------------------------------------------------------
Updates 11/10/08
[Added] Vehicle Crafting (Removed from Blue Frogs) Resource requirement temporarity lowered until harversters are 100% Thanks Thoop!
[Added] Lok Creature skills.
[Added] hardcoded mission "The Box"
[Fixed] Misc Creature Lua errors/bugs.
[Fixed] tweaked Loot table.
[fixed] TC fixes


TC REV #915

Back to Top

--------------------------------------------------------------------------------
Updates 11/4/08
[Fixed] Resource Deed error when inventory had 79/80 items.
[Updated] More Loottable Lua changes
[Updated] Luas
[Updated] Loottable

TC REV #906

Back to Top

--------------------------------------------------------------------------------
Updates 10/30/08
[added] Players now have 5 minute period of time to be resurrected by players. After this period, they will have to clone. After being logged in for 10 minutes and dead, they will automatically be cloned at the nearest cloning facility.
[added] Death is now persistent.
[added] Posture is persistent.
[added] Meditation state icon. Looks like an exclamation point.
[fixed] Consent messages now include the appropriate players name instead of %TO.
[fixed] /logout and disconnecting no longer resurrects players.
[fixed] /logout messages now use Stf files and can no longer use /logout while NOT sitting.
[modified] Incapacitation timer increased to 10 seconds.
[Fixed] Bug where LD characters loaded from cache would still appear LD to others
[added] Vehicle attributes (condition) saving and loading from/to DB
[added] temporary repair option for vehicles (radial option) since they are attackable now
[fixed] When /quit or disconnecting, your player will now go LD and despawn in 30 seconds, instead of logging out right away.
[fixed] Resurrection
[fixed] tendwound now heals wounds in order
[fixed] messages and medic bugs
[added] Dice!
[added] You can now gain and lose imperial and rebel faction points in PVE and PVP combat
[Added] Faction Points to NPCs
[added] The ability to change faction status from Faction Recruiters
[updated] Faction NPCs and players will now respond properly to the three different faction statuses (on leave, combatant, special forces)
[updated] When joining a faction you are set as combatant, not special forces
[Fixed] Creatures cant outrun bikes / burst run now
[Added] 30k Resource Deeds (Thanks Thoopsock!)
[updated] NPCs can now attack vehicals
[fixed] NPCs now deagro properly when killing each other
[fixed] Exploit: When riding a mount you are not longer unattackable by other players
[fixed] Mounts/Vehicles are attackable now as well

TC REV #903

Back to Top

--------------------------------------------------------------------------------
Updates 10/27/08
Bi-Weekly Update 10/27

TC REV #

Back to Top

--------------------------------------------------------------------------------
Updates 10/24/08
[Updated] City Imperial NPCs
[Update] LOTS of crafting updates
[Added] Preliminary Armorsmith crafting
[Fixed] Theed Double Spawn.
[Added] More Disabled Creatures/Npcs
[Fixed] Double Lok city Spawns.
[Added] The rest of the City NPcs/Communers
[Started] On Corellia city spawns converting reb/imp npcs to real npcs.
[Added] More Faction NPCs, But not enabled.


TC REV #863

Back to Top

--------------------------------------------------------------------------------
Updates 10/19/08
[Added] Jabbas Palace Npcs
[added] mood to creatures
[added] wound cost to tendwound and tenddamage medic skills.
[added] more theed commoners

TC REV #848

Back to Top

--------------------------------------------------------------------------------
Updates 10/16/08
[fixed] TC fixes
[added] some theed commoners
[Added] All the faction Recruiters in their correct locations throughout the galaxy. Big thanks to Smoki and Juke for checking all of my placements to make sure they were correct.
[fixed] Restuss Ticket Collector
[updated] Recruiters now spawn from database

TC REV #840

Back to Top

--------------------------------------------------------------------------------
Updates 10/13/08
[fixed] char deletion
[added] secondary color picker
[fixed] corrected login screen appearance
[fixed] stability improvements
[Fixed] Included Ticket #190 (More Wonderful Entertainer fixes)


TC REV #829

Back to Top

--------------------------------------------------------------------------------
Updates 10/13/08
Bi-Weekly Update 9/28

Back to Top

--------------------------------------------------------------------------------
Updates 10/11/08
[Fixed] Included Ticket #189 (Entertainer fixes)
[Updated] Phase 2 Faction NPC Fixes/Skill Fixes
[Added] Wrecked SandCrawler? NPCs
[fixed] @warpToWP NAME is now automatically switching to the WPs planet/zone
[fixed] Dathomir creature Malkloc are yellow by default, not red (aggressive)
[updated] cleaned/removed unnecessary code from player->doWarp()
[updated] updateOthersFriendLists - 3rd try with changed locking and removed object NULLING
[updated] Some minor cleaning in warp commands
[fixed] Starports and shuttles are all working now
[updated] Interplanetary travel is only allowed from the correct star ports now
[fixed] Player state mounted after crashing/relogging
[fixed] Bug where a player is running with mount speed (although unmounted)
[fixed] @warpTo works now cross planet
[fixed] Minor stability changes in GameCommandHandler?.cpp


TC REV #815

Back to Top

--------------------------------------------------------------------------------
Updates 10/10/08
[fixed] stability fixes
[Updated] Shuttle/Starport Ticket Collectors, Terminals, Transports
[Updated] Phase 1 Faction NPC Fixes/Skill Fixes
[added] Datapad item extended: Appearance (attributes will follow)


TC REV #809

Back to Top

--------------------------------------------------------------------------------
Updates 10/8/08
[fixed] TC fixes
[fixed] Included Ticket #187 (Entertainer fixes)
[updated] Faction NPCs will only agro enemys
[updated] Players can only attack enemy Faction NPCs
[added] Enemy Faction NPCs will now attack EACHOTHER on sight.


TC REV #801

Back to Top

--------------------------------------------------------------------------------
avatar
UraNuS
Administrador
Administrador

Cantidad de envíos : 184
Actividad : 242
Fama : 0
Fecha de inscripción : 21/06/2008

Ver perfil de usuario http://www.skyaion.com

Volver arriba Ir abajo

Ver el tema anterior Ver el tema siguiente Volver arriba

- Temas similares

 
Permisos de este foro:
No puedes responder a temas en este foro.